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 Post subject: Island SIMS
PostPosted: Sat Jan 23, 2010 3:27 pm 
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Joined: Sat Jan 02, 2010 12:18 am
Posts: 2
Will we be able to have 'Island' SIM's in the future? I would like to have a SIM without neighbors (to avoid unhappy architecture) .... will we have this option anytime? I think it would be a value service to metazens.


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 Post subject: Re: Island SIMS
PostPosted: Sat Jan 23, 2010 5:17 pm 
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Joined: Sun Nov 22, 2009 8:24 am
Posts: 129
Yes of course !

Generaly pple ask before setting a sim to each other, but by default, you select the place you want.

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 Post subject: Re: Island SIMS
PostPosted: Sun Jan 24, 2010 3:53 am 
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Joined: Sun Dec 06, 2009 7:14 pm
Posts: 46
Location: Australia
I do believe it costs to reserve space around your SIM, I think 4 spots around your SIM is enough to stop people from connecting to your SIM, eg: north, south, east and west.

--edit, god my spelling errors!

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Last edited by Skash Kitsune on Sun Jan 31, 2010 10:21 pm, edited 1 time in total.

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 Post subject: Re: Island SIMS
PostPosted: Tue Jan 26, 2010 2:35 pm 
so how much does it cost to do this?? ie guarantee they stay empty


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 Post subject: Re: Island SIMS
PostPosted: Wed May 05, 2010 6:23 pm 
Can i ask the price for an Island Sim ? If LL charge $1000.00 what's your. :)


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 Post subject: Re: Island SIMS
PostPosted: Wed May 05, 2010 8:04 pm 
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Meta7 Admin

Joined: Sun Nov 22, 2009 8:24 am
Posts: 129
We charge way moooore than another wellknown grid (!) *kidding*

We start at USD 17, for a sim with 750 prims, then you can add 500 Primitives for USD 3 every time you need it.



You can have a look at our landstore http://www.meta7.com/shop.php

Laurent


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 Post subject: Re: Island SIMS
PostPosted: Thu May 06, 2010 12:17 pm 
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Meta7 Admin

Joined: Wed Nov 25, 2009 3:30 am
Posts: 345
I think kg-idk wanted to know the extra price for a Region without neighbours.
KG, this option is currently not possible automatically. We can however reserve mapspaces or move your Region to an unpopulated spot on the worldmap.

Please file a support ticket on http://support.meta7.com if you would like that.

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 Post subject: Re: Island SIMS
PostPosted: Fri May 07, 2010 2:19 am 
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Joined: Sun May 02, 2010 8:50 am
Posts: 8
Even without sims right next to eachother if conected at the corners you can still see other sims from home :S. Why is this i wonder, an i still find it odd that you can walk from corner to corner across to the next sim.


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 Post subject: Re: Island SIMS
PostPosted: Mon May 10, 2010 12:48 pm 
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Joined: Sun Feb 28, 2010 1:11 pm
Posts: 86
Location: Brisbane, Queensland, Australia.
You can't see into a sim if it's marked as no public access in the estate tools, which is the default when new sims are delivered. Though you can if you are on the access list, or the owner, or estate manager. If you can't see it, you can't walk into it.

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